Image - 2026-06-09 13:37
Art style: 3D Pixar. REFERENCE USAGE IS MANDATORY. Use the provided Supreme Leader character image. Use the provided Zhukov character image. Use the provided Beria character image. Use the provided Stavka headquarters reference image. Maintain exact appearance from all provided character images. Do not redesign faces. Do not modify uniforms. Do not change hairstyles. Do not change body proportions. CHARACTER PRIORITY: Priority 1 = The Supreme Leader Priority 2 = Zhukov Priority 3 = Beria Preserve The Supreme Leader appearance before all other elements. The Supreme Leader must exactly match the provided character image: - short and stocky body - broad face - large head - thick black eyebrows - large wide mustache - short neck - compact Pixar-style proportions - olive military tunic - one large gold star on each shoulder board - no small stars on shoulder boards - no additional shoulder insignia Do not generate a historical Stalin. Do not reinterpret the character. Use only the provided Supreme Leader appearance. Pixar-style animated feature film. Soviet Stavka Headquarters, 1943. Vertical 9:16. A wartime operational briefing is underway. The Supreme Leader stands at the center beneath the giant strategic wall map. He holds several military reports and studies them with visible dissatisfaction. Marshal Zhukov stands to the left of The Supreme Leader. Zhukov is taller and broader than The Supreme Leader. Zhukov maintains strict military posture and watches attentively. Beria stands beside Zhukov. Beria wears a black suit and round glasses. Beria carefully observes the discussion. Three additional senior officers stand on the opposite side of the table. All secondary officers must have unique faces. No officer resembles The Supreme Leader. No officer has The Supreme Leader's mustache. No officer has The Supreme Leader's eyebrows. No officer has The Supreme Leader's hairstyle. Nobody is seated. Nobody looks into the camera. Nobody speaks. Nobody gestures. Everyone focuses on the operational map and military reports. Warm amber lighting. Large strategic map covering the wall. Wood-paneled Stavka headquarters. Military documents. Telephones. Desk lamps. Serious wartime atmosphere. Highly detailed Pixar-style animation. Perfect character consistency. Master reference frame. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - STAVKA_reference (location): Просторный кабинет с деревянными панелями, в центре которого находится большая карта военных действий с тактическими стрелками. Помещение заполнено антикварной мебелью, ретро-телефонами и советской символикой, создавая атмосферу стратегического планирования середины XX века. - офицеры_референс (character): Набор из четырех мужских персонажей в советской военной форме, представленных в полный рост и в виде портретов с разных ракурсов. Изображения выполнены в стиле 3D-анимации с детальной проработкой черт лица и элементов обмундирования. - The Supreme Leader_reference (character): Детализированный 3D-персонаж в стиле современной анимации, изображающий мужчину в советской военной форме с густыми усами и медалью. Фигура представлена в полный рост на нейтральном фоне с мягким студийным освещением. - Zhukov_reference (character): Стилизованный персонаж пожилого мужчины в темно-синей военной форме с золотыми погонами и многочисленными медалями. У него суровое выражение лица, крепкое телосложение и седые волосы, фон нейтральный серый. - Beriya_reference (character): Стилизованный 3D-персонаж, лысеющий мужчина в очках и строгом черном костюме-тройке, стоящий в уверенной позе со сложенными руками. Фон нейтральный серый, освещение мягкое, создающее серьезную, но слегка ироничную атмосферу.
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