Image - 2026-06-09 17:27
Art style: 3D Pixar. REFERENCE USAGE IS MANDATORY. Use the provided The Supreme Leader character image. Use the provided Zhukov character image. Use the provided Beria character image. Use the provided STAVKA_reference image. Use the provided Officers_reference image. Maintain exact appearance from all provided character images. Do not redesign faces. Do not modify uniforms. Do not change hairstyles. Do not change body proportions. Pixar-style animated feature film. Soviet Stavka Headquarters, 1943. Vertical 9:16. Military operational briefing. The Supreme Leader stands at the center beneath the giant strategic wall map. The Supreme Leader exactly matches the provided character image: short and stocky, broad face, large head, thick black eyebrows, large wide mustache, compact Pixar-style proportions, olive military tunic, one large gold star on each shoulder board. The Supreme Leader studies military reports in his hands. Marshal Zhukov stands to the left of The Supreme Leader. Zhukov exactly matches the provided character image. Zhukov is taller than The Supreme Leader. Zhukov stands at attention with strict military posture. Beria stands beside Zhukov. Beria exactly matches the provided character image: balding head, round glasses, black suit, slim build. Three senior officers stand on the opposite side of the operations table. Background officers are secondary characters only. No officer resembles The Supreme Leader. No officer has The Supreme Leader's eyebrows, mustache or hairstyle. All officers have unique faces. Nobody is seated. Nobody looks at the camera. Nobody speaks. Nobody gestures. Everyone focuses on maps, reports and the military discussion. Large operations table covered with maps and documents. Telephones, desk lamps, folders and reports. Warm amber lighting. Wood-paneled Stavka war room. Giant strategic map covering the wall. Serious wartime atmosphere. Highly detailed Pixar-style animation. Master establishing shot. Perfect character consistency. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - STAVKA_reference (location): Просторный кабинет с деревянными панелями, в центре которого находится большая карта военных действий с тактическими стрелками. Помещение заполнено антикварной мебелью, ретро-телефонами и советской символикой, создавая атмосферу стратегического планирования середины XX века. - офицеры_референс (character): Набор из четырех мужских персонажей в советской военной форме, представленных в полный рост и в виде портретов с разных ракурсов. Изображения выполнены в стиле 3D-анимации с детальной проработкой черт лица и элементов обмундирования.
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