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Dreamina Seedance 2.0

Seedance 2.0 Prompt Guide

Generaziun da videos da qualitad professiunala cun audio nativ, referenzas multimodalas profundas ed ediziun fluida — resumà en 18 exempels d'instrucziuns annotads.

18
Exempels d'instrucziuns
5
Secziuns dal gid
Native
Audio + video

Davart quest gid

Dreamina Seedance 2.0 è in model da generaziun da videos da qualitad professiunala che sustegna nativamain la sortida cuminaivla d'audio e video, cun ina chapientscha semantica excellenta ed interacziun multimodala. Quest gid preschenta las tecnicas fundamentalas — formulas da text, controlla da referenza, rendrer da text, referenzas da maletg/video ed ediziun betg destructiva — cun 18 exempels uffizials.

Tuts ils videos e maletgs sutvart èn generads autonomamain dals models visuals Seedance/Seedream. Reutilisà cun permissiun da BytePlus ModelArk.
01

Principis generals

1.1 Formula basica per instrucziuns da text

Seedance 2.0 exceleurescha en suandar la logica dal linguatg natiral. Combinescha flexiblamain quests elements per correspunder a tia intenziun creativa:

  • Subject + acziun — il fundament logic. Definescha cleramain tgi che fa tge acziun.
  • Atmosfera — fixescha il tun general cun descriver il fund spatial, detagls da glisch u in stil visual specific.
  • Design da tun — instrucziuns avanzadas pon includer effects da tun da scena u d'ambient per ina sortida audiovisuals immersiva e sincronisada.
1.2 Controlla da referenza per inputs multimodals

Ultra da las descripziuns da text, fixescha il stadi ideal dal frame cun material da referenza. Seedance 2.0 sustegna referenzas profundas da maletgs, audio e videos.

  • En tia instrucziun, specifitgescha cleramain l'object da referenza — p.ex. “Use the composition of Image 1” u “Match the motion of Video 2”.
  • Il model extira las caracteristicas principalas da la referenza e las cumbinescha cun tes text, mantegnend ina auta fidelitad e prevesibladad, permettend tuttina variaziuns creativas.
02

Rendrer da text

Seedance 2.0 generescha text legibel en T2V (Text-to-Video), I2V (Image-to-Video), R2V (Reference-to-Video) e V2V (Video-to-Video). El adatta automaticamain il stil da la font e la colur a tia scena e dat ina controlla granulara davart stil, temp e layout.

2.1 Slogans

Seedance 2.0 identifitgescha automaticamain il context da la scena per chattar l'estetica da font la pli adatta. Per ina consistenza da marca stricta, cumbinescha quai cun ina referenza da logo (vesair 3.2).

Prompt template
[Text Content] + [Timing] + [Positioning] + [Entrance/Appearance Style], [Visual Attributes (Color, Font Style)]
2.2 Suttitels
Prompt template
Display subtitles at the bottom-center with the text. The subtitles must be perfectly synchronized with the audio rhythm and pacing.
2.3 Bullas da pled
Prompt template
[Character] says, "[Dialogue]." Speech bubbles appear around the character containing the spoken text.
Best practices
  • Vocabulari communabel. Pleds standards e vastamain renconuschids vegnan rendrads il pli precis.
  • Evitar pleds rars. Termins fitg specifics pudessan producir segns inconsistents.
  • Minimisar simbols specials. Punctuaziun cumplexa u betg standardisada po donnegiar la fidelitad da la font.
2.1 · Example 1
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
Hand-drawn comic style: Three people are sitting around a table enjoying the fried chicken shown in Image 1, with a friendly and joyful atmosphere. The frame then gradually blurs, and the text "Bite", "Laugh", "Seedance" in order appears in the center of the screen.
2.2 · Example 2 Commentari vocal
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
I2V: A time-lapse of a mountain landscape transitioning from a vast, starry night to a vibrant dawn. Voiceover: A deep, serene male voice says: 'In the vast silence of the cosmos, our world is but a fleeting moment. Yet, within it, life defiantly thrives.' > Text Integration: Render the narration as subtitles at the bottom-center. Subtitles must be perfectly synchronized with audio timing.
2.2 · Example 3 Sincronisaziun
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
R2V: A shot of these two people in Image 1 chatting in a modern office. The woman speaks first with a playful tone: "You always arrive right on time, don't you just love that perfect timing?" followed by the man's smiling reply: "I have my own rhythm." > Text Integration: Render the dialogue as subtitles at the bottom-center of the screen. Subtitles should appear sequentially as each character speaks.
2.3 · Example 4 Scena da plazza da gieu
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
The two characters from Image 1, both dressed in sportswear, are running on the school playground. The girl looks at the boy, smiling confidently as she says: "We can definitely do it!". Cut to a close-up of the boy. He hesitates and replies: "Are you sure?". Cut back to a medium close-up of the girl. She speaks in a light, upbeat tone: "Yes!" Her demeanor is bright and resolute. Speech bubbles containing the corresponding lines appear around the speaking character.
2.3 · Example 5 Champ da mails
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
Refer to the character design of the girl in Image 1 and Image 2. The scene is set in an apple field: the girl picks one apple, takes a bite, smiles and says "This is the real deal!". A speech bubble pops up beside the girl, with this line written inside.
03

Referenza da maletg

Seedance 2.0 sustegna referenzas multi-perspectiva per subjects e referenzas multi-maletg per layouts da scena e sequenzas. Sche tes workflow basegna in urden specific, chargia si ils maletgs en sequenza e referenziescha quels en tia instrucziun sco Image 1, Image 2, … Image N.

3.1 Referenza da subject multi-perspectiva
Prompt template
Refer to / Extract / Combine / Use the [Subject] from [Image N] to generate [Scene Description], maintaining consistent [Subject] features.
3.2 Referenza multi-maletg
Prompt template
Refer to / Extract / Combine / Follow the [Description of referenced elements] from [Image N] to generate [Scene Description], while maintaining the consistency of [Referenced Elements].
3.1 · Example 1 Electronica da consum
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
Use the cameras featured in Image 1, Image 2 and Image 3. Replace the original background with a white one, and place the cameras on a white table. The shooting lens first focuses on the cameras in close-up, then slowly rotates 360° with the cameras as the main subject, clearly displaying the front, sides and back of each camera.
3.1 · Example 2 Chasa & lifestyle
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
In a warm-toned home setting, present the thermos shown in the reference image in a medium shot. Then smoothly push the camera into a close-up of the thermos. Next, a hand naturally enters the frame off-screen, gently grips the thermos body and picks it up. The camera follows the slight rotating motion of the hand to showcase the thermos.
3.1 · Example 3 Persunagis
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
Refer to the image of the woman in Image 1, Image 2 and Image 3, and generate a scene of her eating a cake in a coffee shop.
3.2 · Example 4 Referenza da logo
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
The scene is set on an aerial corridor in a neon-drenched futuristic metropolis, where flying vehicles and holographic ads intertwine. Featuring the girl from Reference Image 2, the sequence opens with a medium shot of her releasing a silver floating lantern embedded with a holographic projection. The camera then pulls back to reveal floating lanterns flooding the sky, which gradually converge at the center of the frame to form the logo from Reference Image 1. The entire piece adopts a 3D cyberpunk sci-fi animation style.
3.2 · Example 5 Referenza multi-subject
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
Using the cat and dog from the reference Image 1 and Image 2 as prototypes, the scene unfolds in a cozy apartment. The dog is lying on the ground eating dog food when the cat approaches, extending a paw to nudge the dog. The dog pauses its meal upon noticing the cat, and the cat snuggles up next to the dog. The entire scene features a warm colored tone.
3.2 · Example 6 Referenza multi-element
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
The scene is set in the restaurant from Image 4 with people coming and going. The girl from Image 1, wearing the clothes from Image 2, is organizing the items on the counter. The boy, a customer, from Image 3 approaches her to ask for her contact information. The logo from Image 5 remains in the bottom right corner throughout.
3.2 · Example 7 Referenza sequenza multi-panel
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
Refer to the sequence in Image 1 to create an intense high-energy fight sequence. All frame compositions from Image 1 shall be presented in strict predefined order, after which the two characters engage in fierce, fast-paced combat.
3.2 · Example 8 Referenza da sequenza
Resultat
Maletg da referenza
Reference image 1 Image 1
Instrucziun
Refer to the composition in Image 3. A girl (her character design refers to Image 1) is waiting for her father to finish cooking, and she says: "아빠, 배고파요! 밥 다 됐어요?" Then the camera pans right and cuts to the frame and composition shown in Image 4. The father (his character design refers to Image 2) replies to her: "거의 다 됐어, 조금만 기다려!" Next, the camera cuts back to a close-up shot of the daughter's slightly disappointed facial expression, and she says: "아직 멀었어요? 맛있는 냄새 나는데..." Then the shot switches to a close-up of the father's face, and he says: "이제 진짜 금방이야. '빨리빨리' 하지 말고 손부터 씻고 와!"
04

Referenza da video

Seedance 2.0 sustegna referenzas basadas sin video per moviment, moviment da camera ed effects visuals. Chargia si ils videos en sequenza e referenziescha quels sco Video 1, Video 2, … Video N.

4.1 Referenza da moviment
Prompt template
Refer to the [Motion Description] from [Video N] to generate [Scene Description], keeping the motion details consistent.
4.2 Referenza da moviment da camera
Prompt template
Refer to the [Camera Movement Description] from [Video N] to generate [Scene Description], keeping the scene consistent.
4.3 Referenza d'effects visuals (VFX)
Prompt template
Refer to the [VFX Effects Description] from [Video N] to generate [Scene Description], keeping the special effects consistent.
4.1 · Example 1 Artistic
Resultat
References
Reference image 1 Image 1
Video 1
Instrucziun
Refer to the character movements and shot language in Video 1 to create a fight scene with the character from Image 2 on the left and the character from Image 1 on the right. Include intense background music.
4.1 · Example 2 Marketing
Resultat
Video da referenza
Video 1
Instrucziun
Referencing the running shape of the horse in the video, generate a scene: a golden steed runs on the grassland, then freezes its magnificent running posture and turns into a horse-shaped gold pendant.
4.2 · Example 3
Resultat
References
Reference image 1 Image 1
Video 1
Instrucziun
Referring to the camera movement in Video 1, create a concept video for a science and technology park, with the tall building in Image 1 as the visual center, also using a first-person diving perspective, to reflect the sense of technology in the park from Image 1.
4.3 · Example 4 Producziun da video
Resultat
References
Reference image 1 Image 1
Video 1
Instrucziun
Refer to the golden particle effects in Video 1, so that when the character in Image 1 plays the flute, the same particle effects surround their body.
4.3 · Example 5 Creative FX
Resultat
References
Reference image 1 Image 1
Video 1
Instrucziun
Refer to the special effects shown in Video 1 to generate identical wings for the girl in Image 1, ensuring the wing formation trajectory follows the exact same motion path and sequence depicted in the video.
05

Ediziun da video

Seedance 2.0 sustegna l'ediziun da video betg destructiva — agiuntar, allontanar u modifitgar elements; prolungar enavant u enavos; e cumpletar tracks sur plirs clips. Ils segments originals vegnan preservads per ina cuntinuitad perfecta.

5.1 Agiuntar, allontanar u modifitgar elements
Prompt template
Adding: At [Timestamp] and [Spatial Location] of [Video N], add [intended element].
Removing: Remove [Element] from [Video N], keeping the rest unchanged.
Modifying: Replace [original element] in [Video N] with [intended element].
5.2 Prolungar videos
Prompt template
Extend [Video N] forward/backward + [Description of extended content]
Generate content before/after [Video N] + [Description of extended content]
5.3 Cumpletar tracks
Prompt template
[Video 1] + [Transition Description] + followed by [Video 2] + [Transition Description] + followed by [Video 3]
Note: Il cumpletament da tracks sustegna fin a 3 clips da video cun ina durada cuminaivla da 15 secundas. Il model taglia automaticamain ils segments da connexiun per ina sintesa fluida.
5.1 · Example 1 Agiuntar elements
Resultat
Video da referenza
Video 1
Instrucziun
Add snacks such as fried chicken and pizza to the countertop in Video 1.
5.1 · Example 2 Allontanar elements
Resultat
Video da referenza
Video 1
Instrucziun
Remove everything that isn't office stuff from the table in Video 1, keeping the rest of the video content unchanged.
5.1 · Example 3 Modifitgar elements
Resultat
References
Reference image 1 Image 1
Video 1
Instrucziun
Replace the perfume featured in Video 1 with the face cream from Image 1, with all original motions and camera work preserved.
5.2 · Example 4 Prolungar enavant
Resultat
Video da referenza
Video 1
Instrucziun
Generate the content after Video 1: the two men who are late run towards them, the five people finally meet and have a friendly chat.
5.2 · Example 5 Prolungar enavos
Resultat
Video da referenza
Video 1
Instrucziun
Extend the opening segment of Video 1: Set up an over-the-shoulder shot of the man in a hoodie, and the man says: "It's not that bad. You're just stressed. Everyone goes through this, you just need to keep going."
5.3 · Example 6
Resultat
Videos da referenza
Video 1
Video 2
Instrucziun
Video 1. The moment a leaf falls to the ground, it sets off a special effect of golden particles. A gust of wind blows by, leading into Video 2.

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