Penjanaan video gred profesional dengan audio asli, rujukan multimodal mendalam, dan penyuntingan lancar — diringkaskan dalam 18 contoh prompt beranotasi.
Dreamina Seedance 2.0 ialah model penjanaan video gred profesional yang menyokong output audio dan video gabungan secara asli, dengan pemahaman semantik dan interaksi multimodal yang luar biasa. Panduan ini menerangkan teknik teras — formula teks, kawalan rujukan, perenderaan teks, rujukan imej/video, dan penyuntingan tanpa musnah — dengan 18 contoh rasmi.
Semua video dan imej di bawah dijana secara autonomi oleh model visual Seedance/Seedream. Digunakan semula dengan kebenaran daripada BytePlus ModelArk.
01
Prinsip umum
1.1Formula asas untuk arahan teks
Seedance 2.0 cemerlang dalam mengikut logik bahasa semula jadi. Gabungkan elemen ini secara fleksibel untuk memadankan niat kreatif anda:
Subjek + tindakan — asas logik. Takrifkan dengan jelas siapa yang melakukan tindakan apa.
Suasana — tetapkan nada keseluruhan dengan menghuraikan latar belakang ruang, butiran pencahayaan, atau gaya visual tertentu.
Reka bentuk bunyi — arahan lanjutan boleh menyertakan kesan bunyi babak atau ambien untuk output audiovisual yang imersif dan segerak.
1.2Kawalan rujukan untuk input multimodal
Selain huraian teks, tetapkan keadaan bingkai ideal dengan bahan rujukan. Seedance 2.0 menyokong rujukan mendalam bagi imej, audio, dan video.
Dalam prompt anda, nyatakan objek rujukan dengan jelas — cth. “Gunakan komposisi Image 1” atau “Padankan pergerakan Video 2”.
Model mengekstrak ciri teras daripada rujukan dan menggabungkannya dengan teks anda, mengekalkan kesetiaan dan kebolehramalan yang tinggi sambil tetap membenarkan variasi kreatif.
02
Perenderaan teks
Seedance 2.0 menjana teks yang boleh dibaca merentasi T2V (Text-to-Video), I2V (Image-to-Video), R2V (Reference-to-Video), dan V2V (Video-to-Video). Ia menyesuaikan gaya fon dan warna mengikut babak anda secara automatik, dan memberi anda kawalan terperinci ke atas gaya, masa, dan susun atur.
2.1Slogan
Seedance 2.0 mengesan konteks babak secara automatik untuk memadankan estetik fon yang paling sesuai. Untuk konsistensi jenama yang ketat, gandingkan dengan rujukan logo (lihat 3.2).
Display subtitles at the bottom-center with the text. The subtitles must be perfectly synchronized with the audio rhythm and pacing.
2.3Gelembung pertuturan
Prompt template
[Character] says, "[Dialogue]." Speech bubbles appear around the character containing the spoken text.
Amalan terbaik
Kosa kata umum. Perkataan standard yang diiktiraf secara meluas akan dirender dengan paling tepat.
Elakkan perkataan kabur. Istilah yang terlalu teknikal atau jarang digunakan mungkin menghasilkan glif yang tidak konsisten.
Minimumkan simbol khas. Tanda baca yang kompleks atau tidak standard menjejaskan kesetiaan fon.
2.1 · Example 1
Output
Imej rujukan
Image 1
Prompt
Hand-drawn comic style: Three people are sitting around a table enjoying the fried chicken shown in Image 1, with a friendly and joyful atmosphere. The frame then gradually blurs, and the text "Bite", "Laugh", "Seedance" in order appears in the center of the screen.
2.2 · Example 2Alih suara
Output
Imej rujukan
Image 1
Prompt
I2V: A time-lapse of a mountain landscape transitioning from a vast, starry night to a vibrant dawn. Voiceover: A deep, serene male voice says: 'In the vast silence of the cosmos, our world is but a fleeting moment. Yet, within it, life defiantly thrives.' > Text Integration: Render the narration as subtitles at the bottom-center. Subtitles must be perfectly synchronized with audio timing.
2.2 · Example 3Dubbing
Output
Imej rujukan
Image 1
Prompt
R2V: A shot of these two people in Image 1 chatting in a modern office. The woman speaks first with a playful tone: "You always arrive right on time, don't you just love that perfect timing?" followed by the man's smiling reply: "I have my own rhythm." > Text Integration: Render the dialogue as subtitles at the bottom-center of the screen. Subtitles should appear sequentially as each character speaks.
2.3 · Example 4Babak taman permainan
Output
Imej rujukan
Image 1
Prompt
The two characters from Image 1, both dressed in sportswear, are running on the school playground. The girl looks at the boy, smiling confidently as she says: "We can definitely do it!". Cut to a close-up of the boy. He hesitates and replies: "Are you sure?". Cut back to a medium close-up of the girl. She speaks in a light, upbeat tone: "Yes!" Her demeanor is bright and resolute. Speech bubbles containing the corresponding lines appear around the speaking character.
2.3 · Example 5Kebun epal
Output
Imej rujukan
Image 1
Prompt
Refer to the character design of the girl in Image 1 and Image 2. The scene is set in an apple field: the girl picks one apple, takes a bite, smiles and says "This is the real deal!". A speech bubble pops up beside the girl, with this line written inside.
03
Rujukan imej
Seedance 2.0 menyokong rujukan berbilang perspektif untuk subjek, dan rujukan berbilang imej untuk susun atur dan urutan babak. Jika aliran kerja anda memerlukan urutan tertentu, muat naik imej mengikut urutan dan rujuknya dalam prompt anda sebagai Image 1, Image 2, … Image N.
3.1Rujukan subjek berbilang perspektif
Prompt template
Refer to / Extract / Combine / Use the [Subject] from [Image N] to generate [Scene Description], maintaining consistent [Subject] features.
3.2Rujukan berbilang imej
Prompt template
Refer to / Extract / Combine / Follow the [Description of referenced elements] from [Image N] to generate [Scene Description], while maintaining the consistency of [Referenced Elements].
3.1 · Example 1Elektronik pengguna
Output
Imej rujukan
Image 1
Prompt
Use the cameras featured in Image 1, Image 2 and Image 3. Replace the original background with a white one, and place the cameras on a white table. The shooting lens first focuses on the cameras in close-up, then slowly rotates 360° with the cameras as the main subject, clearly displaying the front, sides and back of each camera.
3.1 · Example 2Rumah & gaya hidup
Output
Imej rujukan
Image 1
Prompt
In a warm-toned home setting, present the thermos shown in the reference image in a medium shot. Then smoothly push the camera into a close-up of the thermos. Next, a hand naturally enters the frame off-screen, gently grips the thermos body and picks it up. The camera follows the slight rotating motion of the hand to showcase the thermos.
3.1 · Example 3Watak
Output
Imej rujukan
Image 1
Prompt
Refer to the image of the woman in Image 1, Image 2 and Image 3, and generate a scene of her eating a cake in a coffee shop.
3.2 · Example 4Rujukan logo
Output
Imej rujukan
Image 1
Prompt
The scene is set on an aerial corridor in a neon-drenched futuristic metropolis, where flying vehicles and holographic ads intertwine. Featuring the girl from Reference Image 2, the sequence opens with a medium shot of her releasing a silver floating lantern embedded with a holographic projection. The camera then pulls back to reveal floating lanterns flooding the sky, which gradually converge at the center of the frame to form the logo from Reference Image 1. The entire piece adopts a 3D cyberpunk sci-fi animation style.
3.2 · Example 5Rujukan berbilang subjek
Output
Imej rujukan
Image 1
Prompt
Using the cat and dog from the reference Image 1 and Image 2 as prototypes, the scene unfolds in a cozy apartment. The dog is lying on the ground eating dog food when the cat approaches, extending a paw to nudge the dog. The dog pauses its meal upon noticing the cat, and the cat snuggles up next to the dog. The entire scene features a warm colored tone.
3.2 · Example 6Rujukan berbilang elemen
Output
Imej rujukan
Image 1
Prompt
The scene is set in the restaurant from Image 4 with people coming and going. The girl from Image 1, wearing the clothes from Image 2, is organizing the items on the counter. The boy, a customer, from Image 3 approaches her to ask for her contact information. The logo from Image 5 remains in the bottom right corner throughout.
3.2 · Example 7Rujukan urutan berbilang panel
Output
Imej rujukan
Image 1
Prompt
Refer to the sequence in Image 1 to create an intense high-energy fight sequence. All frame compositions from Image 1 shall be presented in strict predefined order, after which the two characters engage in fierce, fast-paced combat.
3.2 · Example 8Rujukan urutan
Output
Imej rujukan
Image 1
Prompt
Refer to the composition in Image 3. A girl (her character design refers to Image 1) is waiting for her father to finish cooking, and she says: "아빠, 배고파요! 밥 다 됐어요?" Then the camera pans right and cuts to the frame and composition shown in Image 4. The father (his character design refers to Image 2) replies to her: "거의 다 됐어, 조금만 기다려!" Next, the camera cuts back to a close-up shot of the daughter's slightly disappointed facial expression, and she says: "아직 멀었어요? 맛있는 냄새 나는데..." Then the shot switches to a close-up of the father's face, and he says: "이제 진짜 금방이야. '빨리빨리' 하지 말고 손부터 씻고 와!"
04
Rujukan video
Seedance 2.0 menyokong rujukan berasaskan video untuk pergerakan, pergerakan kamera, dan kesan visual. Muat naik video mengikut urutan dan rujuknya sebagai Video 1, Video 2, … Video N.
4.1Rujukan pergerakan
Prompt template
Refer to the [Motion Description] from [Video N] to generate [Scene Description], keeping the motion details consistent.
4.2Rujukan pergerakan kamera
Prompt template
Refer to the [Camera Movement Description] from [Video N] to generate [Scene Description], keeping the scene consistent.
4.3Rujukan kesan visual (VFX)
Prompt template
Refer to the [VFX Effects Description] from [Video N] to generate [Scene Description], keeping the special effects consistent.
4.1 · Example 1Artistik
Output
References
Image 1
Video 1
Prompt
Refer to the character movements and shot language in Video 1 to create a fight scene with the character from Image 2 on the left and the character from Image 1 on the right. Include intense background music.
4.1 · Example 2Pemasaran
Output
Video rujukan
Video 1
Prompt
Referencing the running shape of the horse in the video, generate a scene: a golden steed runs on the grassland, then freezes its magnificent running posture and turns into a horse-shaped gold pendant.
4.2 · Example 3
Output
References
Image 1
Video 1
Prompt
Referring to the camera movement in Video 1, create a concept video for a science and technology park, with the tall building in Image 1 as the visual center, also using a first-person diving perspective, to reflect the sense of technology in the park from Image 1.
4.3 · Example 4Produksi video
Output
References
Image 1
Video 1
Prompt
Refer to the golden particle effects in Video 1, so that when the character in Image 1 plays the flute, the same particle effects surround their body.
4.3 · Example 5FX Kreatif
Output
References
Image 1
Video 1
Prompt
Refer to the special effects shown in Video 1 to generate identical wings for the girl in Image 1, ensuring the wing formation trajectory follows the exact same motion path and sequence depicted in the video.
05
Penyuntingan video
Seedance 2.0 menyokong penyuntingan video tanpa musnah — menambah, mengalih keluar, atau mengubah suai elemen; memanjangkan ke hadapan atau ke belakang; dan melengkapkan trek merentasi berbilang klip. Segmen asal dikekalkan untuk kesinambungan yang sempurna.
5.1Menambah, mengalih keluar, atau mengubah suai elemen
Prompt template
Adding: At [Timestamp] and [Spatial Location] of [Video N], add [intended element].
Removing: Remove [Element] from [Video N], keeping the rest unchanged.
Modifying: Replace [original element] in [Video N] with [intended element].
5.2Memanjangkan video
Prompt template
Extend [Video N] forward/backward + [Description of extended content]
Generate content before/after [Video N] + [Description of extended content]
5.3Melengkapkan trek
Prompt template
[Video 1] + [Transition Description] + followed by [Video 2] + [Transition Description] + followed by [Video 3]
Note: Pelengkapan trek menyokong sehingga 3 klip video dengan tempoh gabungan 15 saat. Model memangkas segmen penyambung secara automatik untuk sintesis yang lancar.
5.1 · Example 1Tambah elemen
Output
Video rujukan
Video 1
Prompt
Add snacks such as fried chicken and pizza to the countertop in Video 1.
5.1 · Example 2Alih keluar elemen
Output
Video rujukan
Video 1
Prompt
Remove everything that isn't office stuff from the table in Video 1, keeping the rest of the video content unchanged.
5.1 · Example 3Ubah suai elemen
Output
References
Image 1
Video 1
Prompt
Replace the perfume featured in Video 1 with the face cream from Image 1, with all original motions and camera work preserved.
5.2 · Example 4Panjangkan ke hadapan
Output
Video rujukan
Video 1
Prompt
Generate the content after Video 1: the two men who are late run towards them, the five people finally meet and have a friendly chat.
5.2 · Example 5Panjangkan ke belakang
Output
Video rujukan
Video 1
Prompt
Extend the opening segment of Video 1: Set up an over-the-shoulder shot of the man in a hoodie, and the man says: "It's not that bad. You're just stressed. Everyone goes through this, you just need to keep going."
5.3 · Example 6
Output
Video rujukan
Video 1
Video 2
Prompt
Video 1. The moment a leaf falls to the ground, it sets off a special effect of golden particles. A gust of wind blows by, leading into Video 2.
Bersedia untuk mencipta dengan Seedance 2.0?
Mula menjana video dengan audio gabungan, kawalan rujukan, dan penyuntingan tanpa musnah — terus di Doitong.