Image - 2026-03-10 16:09
Strong rule: style --- Cinematic stylized 3D animation with a slight p... ---. Create an 8-second cinematic animation based exactly on the uploaded April character selection screen image. The composition must remain identical to the reference image. Character: April («АПРЕЛЯ») She stands EXACTLY in the center of the glowing circular platform like a selectable video-game character. Environment: A cozy apartment / streamer-blogger room. Visible elements: ring light, laptop, camera gear, clothes casually on the chair, warm apartment lighting. Platform motion: The circular platform slowly rotates about 20–25 degrees like a video-game character selection screen. Character idle animation: April behaves playful and confident. Subtle actions sequence: • she looks at her iPhone • taps the screen like she is checking notifications • raises the phone and takes a quick selfie • smiles confidently at the camera • then turns around slightly • runs her hand playfully across her hip / backside • looks back over her shoulder with a cheeky confident smile Movements must stay smooth and natural so the composition remains stable. Environment animation: • very subtle room lighting flicker • minimal ambient motion • soft camera equipment reflections IMPORTANT UI RULES: All interface panels must remain completely static and unchanged. The following elements must NOT move, change or animate: • the stat bars (Сила / Дисциплина / Юмор / Интеллект / Задница) • the text panel (Имя / Характер / Роль в команде) • all written text • all skill bars • the bottom control panel with «НАЗАД» and «ДАЛЕЕ» No text distortion. No UI morphing. No stat bar animation. ONLY ANIMATE THE TITLE: The large title «АПРЕЛЯ» at the top starts as soft golden light. A glowing energy wave passes through the letters and the title becomes brighter warm orange-gold. After the transition the title stays glowing. Camera: Mostly static camera with a very slight cinematic push-in. Style: high-end stylized 3D animation, slightly puppet / plush toy feel (muppet-like softness), cinematic lighting, game character selection screen aesthetic. Important restrictions: no scene changes no camera cuts no UI changes no text changes no stat bar animation keep the exact layout of the original image UI elements must behave like a static screenshot overlay. Reference images context (match the visual style and elements from these): - Персонаж Апрелия (character): Рыжеволосая девушка-журналист в облегающем желтом комбинезоне, представленная в виде игрового персонажа с интерфейсом характеристик. Она стоит на светящемся подиуме в окружении съемочного оборудования, выполненная в стиле современной 3D-анимации.
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