Image - 2026-05-12 14:46
Art style: 3D Pixar. The light flickers back on, but it's dimmer and has a sickly green tint. Behind Vadim, a tall, distorted, and creepy shadow is now visible on the wall, a humanoid shape that wasn't there before. Vadim is still facing the wall, unaware of the presence behind him. The 3D Pixar style makes the shadow feel solid and menacing. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D Pixar" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D Pixar". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D Pixar" idiom, not in any other medium.
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