Image - 2026-05-16 17:13
Pixar 3D CGI animated character portrait, ultra-precise facial likeness from reference photo. This is not a generic Pixar character — it must be an unmistakably recognizable portrait of the specific person in the reference. FACE STRUCTURE: Replicate exact face shape (oval / round / square / heart / diamond — match reference). Preserve precise cheekbone height and width, temporal width, forehead height and shape, overall face length-to-width ratio. EYES (most critical for likeness): Exact eye color with accurate iris pattern and limbal ring. Preserve exact eye shape: almond / round / hooded / monolid / upturned / downturned. Match inner and outer canthus angles precisely. Replicate eyelid crease depth and fold. Match eye width, height, and inter-pupillary distance. Preserve sclera visibility above and below iris. Match lower eyelid tightness. Replicate eyelash density, curl, and length. EYEBROWS: Match brow thickness (sparse / medium / thick / bushy). Replicate exact arch shape and peak position. Preserve brow length, starting point above inner eye, tail direction. Match brow color and hair texture. Preserve inter-brow distance (close-set / wide-set). NOSE: Replicate nose bridge width and height profile (flat / high / medium). Match exact nose tip shape: bulbous / pinched / upturned / straight / drooping. Preserve nostril width and flare. Match nose length and projection from face plane. Replicate any bumps or asymmetries on the bridge. MOUTH AND LIPS: Match upper lip cupid's bow depth and shape. Replicate upper-to-lower lip volume ratio. Preserve mouth width and commissure (corner) angles. Match lip border definition (sharp / soft). Replicate philtrum depth and column shape above upper lip. Preserve any asymmetry in lip line. JAW AND LOWER FACE: Replicate jawline sharpness: soft / angular / square / pointed. Match chin shape: cleft / round / square / pointed / recessed / prominent. Preserve jaw width relative to cheekbones. Match gonial angle (flared / narrow). EARS: Preserve ear size, shape, attachment angle (protruding / flat), and any distinctive lobe shape. SKIN: Match exact skin tone and undertone (warm / cool / neutral). Replicate all distinctive marks: freckles pattern, moles (size and position), birthmarks, dimples when smiling, under-eye shadows. Preserve natural skin texture level. HAIR: Match hairline shape precisely. Replicate hair color, texture (straight / wavy / curly / coily), and natural growth direction. PIXAR STYLE EXECUTION: Render in authentic Pixar/Disney CGI style — smooth subsurface skin scattering, expressive slightly enlarged eyes (maintain color and shape), characteristic Pixar head proportion with refined stylization that preserves facial identity. Clean studio background. Cinematic three-point lighting: warm 3200K key light from 45° above-left, cool 6500K rim light from behind-right, soft fill bounce. Neutral friendly expression with relaxed jaw. Camera: slight low angle, 85mm portrait lens equivalent, shallow depth of field with sharp face focus. RENDER QUALITY: 8K resolution, Pixar RenderMan quality, physically-based rendering, volumetric lighting, photorealistic hair simulation, pore-level skin detail within stylized aesthetic, ray-traced subsurface scattering.
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