Image - 2026-05-28 09:15
Art style: 3D Pixar. Use the provided master village reference and the original Gogi character reference. Wide cinematic establishing shot of the same Kakhetian village street from the village reference. Gogi is walking slowly toward the camera from medium-far distance along the dusty road. Full body visible. Gogi keeps exact same appearance as reference character: same face, same mustache, same body proportions, same black chokha, same dark flat cap. He occupies only about 35-40% of frame height. Relaxed heavy slow walk, calm confident expression. Warm sunset lighting, cozy Georgian village atmosphere, vineyards, stone houses, chickens, mountains in background, cinematic composition, realistic Pixar-style animation frame, vertical 9:16. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D Pixar" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D Pixar". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D Pixar" idiom, not in any other medium. Reference images context (match the visual style and elements from these): - Живописная горная деревня (location): Уютная деревня с традиционными деревянными домами, виноградниками и курами на грунтовой дороге на фоне величественных гор в лучах закатного солнца. Атмосфера спокойствия и сельского уюта подчеркивается теплыми золотистыми тонами.
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