Image - 2026-06-04 19:49
Art style: 3D Pixar. Use Rabbi_reference and izya_reference as character references. Wide cinematic shot. Odessa beach, bright sunny afternoon. Rabbi Yosef and Izya stand near the shoreline after hearing a distant cry from the sea. Preserve Rabbi Yosef exactly as shown in Rabbi_reference: white beard, long visible gray payot, black hat, long black coat, same facial features, same proportions. Preserve Izya exactly as shown in izya_reference: small kippah, brown jacket, green shirt, gray beard, same facial features, same proportions. Rabbi Yosef and Izya occupy the foreground of the image. Both characters are standing calmly and looking toward the sea. Far in the background, near the lighthouse, a small distant drowning man struggles in deep water. The drowning man is very far from shore. The drowning man is not standing. The drowning man is not walking. His legs are completely underwater. Water reaches neck level. Only head, shoulders and raised arms are visible. Visible splashes around him. He appears to be in serious danger. The drowning man remains small in the frame. Odessa lighthouse visible in the distance. Seagulls flying overhead. Gentle waves. Clear blue sky. Pixar-style 3D animation. Vertical 9:16. No shallow water around the drowning man. No walking out of the sea. No swimming toward shore. No close-up of the drowning man. No extra characters. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - ravin_reference (character): Лист персонажа с четырьмя ракурсами пожилого мужчины в традиционной еврейской одежде, включая черную шляпу и длинное пальто. Стиль выполнен в виде 3D-анимации с мягким освещением и детализированной текстурой бороды и одежды. - Лист персонажа Хаим (character): Детальный дизайн персонажа пожилого мужчины в кипе и коричневом пиджаке, представленный в пяти ракурсах и четырех вариантах мимики в стиле Pixar.
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