Image - 2026-06-29 18:35
Art style: 3D Pixar. **ЛОКАЦИЯ 1:** Прихожая, фон слегка размыт, видна часть гостиной. Освещение мягкое. **ПЕРСОНАЖ 3 (Лиза):** Маленькая девочка, 2-3 года, с короткими тёмными волосами с заколками, в розовом пижамном комбинезоне. **ДЕЙСТВИЕ:** Лиза смотрит немного в сторону и вверх, её губы надуты, брови сведены, руки скрещены на груди. Выражение лица обиженное и требовательное. Губы двигаются. **Негатив:** deformed hands, extra fingers, morphing face, face flicker, changing outfit, inconsistent clothing, floating objects, warping background, jelly motion, gibberish text, distorted letters, watermark, blurry, low resolution, duplicate limbs. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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