Image - 2026-07-02 14:06
Art style: 3D Pixar. Kostik is running away in panic through the village yard, looking back over his shoulder. The angry white goose is chasing right behind him, beak open. Dust kicking up from their feet. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Костик: 8 year old boy, messy bright red hair, freckles, wearing a trendy modern t-shirt with a cool print, denim shorts, and colorful city sneakers. Mischievous and energetic expression. - Гусь: Large white village goose with a bright orange beak and webbed feet, looking grumpy, territorial, and aggressive.
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