Image - 2026-07-03 10:08
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered on the hardwood court, the packed arena filling the sides. Matas is a lean, athletic young Lithuanian wing player, roughly 195 cm, broad shoulders and long muscular limbs, fair skin with a light game sheen of sweat. He has short tousled light-brown hair, sharp determined features, high cheekbones and intense hazel eyes with a fierce, emotional half-smile. He wears a bright green sleeveless basketball jersey with "LIETUVA" across the chest in large white letters and a bold red side stripe, the number 10 in white, matching green shorts with the same red side stripes, a thin sweatband on one wrist, and green-and-white high-top basketball sneakers. He stands in a confident scorer's stance, chest out, ball resting on one hip, under dramatic overhead arena lights, blurred cheering crowd waving Lithuanian flags behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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