Image - 2026-07-03 10:19
Art style: 3D Pixar. A clearly recognizable likeness of Jonas — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). A tall, powerful professional basketball player in his late twenties with an athletic, lean-muscular build and commanding posture. He has defined cheekbones, focused eyes, a strong jawline, and a slightly weathered game-day intensity in his expression. His hair is closely cropped and neat, with subtle stubble along his face. He wears a green basketball jersey and matching green shorts, both with bold red side stripes, and the word LIETUVA printed in large white letters across the chest, number 17 visible. His energy is controlled, confident, and leader-like. Light him with dramatic indoor arena spotlights against a blurred championship court and roaring crowd background. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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