Animate the attached storyboard exactly as shown. The storyboard is the primary source of trut...
Animate the attached storyboard exactly as shown. The storyboard is the primary source of truth. Treat every storyboard panel as a locked keyframe. Do not add scenes. Do not remove scenes. Do not merge scenes. Do not change the order. Do not invent new actions. Do not redesign any character. ━━━━━━━━━━━━━━━━━━ CHARACTER CONSISTENCY Use the attached Busya Character Sheet V1. Busya must remain 100% identical in every frame. Never change: • face • eyes • ears • muzzle • fur volume • proportions • pink bow Busya always has exactly FOUR LEGS. Never generate extra paws. Never duplicate limbs. Never distort anatomy. ━━━━━━━━━━━━━━━━━━ STYLE Pixar-quality cinematic 3D animation. Warm golden afternoon. Beautiful sunny park. Highly expressive facial animation. Natural body mechanics. Professional animation timing. No dialogue. ━━━━━━━━━━━━━━━━━━ TIMING Total duration: 15 seconds 0–2 sec Luxury cake immediately captures attention. Busya secretly peeks from behind the tree. Huge curious eyes. Tongue slowly appears. Hold for anticipation. ━━━━━━━━━━━━━━━━━━ 2–4 sec Busya slowly sneaks toward the cake. Every movement is careful. She believes nobody sees her. Maximum tension. ━━━━━━━━━━━━━━━━━━ 4–6 sec Busya is only centimeters away from tasting the cream. Exactly before touching— Two human hands instantly grab the picnic blanket. The cake disappears in one fast motion. Busya continues moving from momentum. ━━━━━━━━━━━━━━━━━━ 6–8 sec Busya accidentally licks empty air. She freezes. Slow realization. She opens her eyes. The cake is gone. Hold this reaction. ━━━━━━━━━━━━━━━━━━ 8–10 sec Busya turns her head. She finally notices the picnic moving away. Only hands carrying the blanket are visible. No people. Busya immediately starts running. Very fast. Determined expression. ━━━━━━━━━━━━━━━━━━ 10–12 sec Busya jumps. She almost reaches the picnic. Almost. She misses. Falls forward. A tiny drop of cream lands on her nose. ━━━━━━━━━━━━━━━━━━ 12–15 sec Without thinking, Busya automatically licks the cream. She slowly realizes that this tiny drop is the only cake she gets. Very slow eye movement. Busya looks directly at the camera. Hold the disappointed expression. Freeze frame. END. ━━━━━━━━━━━━━━━━━━ CAMERA Follow the storyboard. Smooth cinematic movement. No random zooms. No random close-ups. No camera spinning. Fast tracking only during the picnic escape. Hold emotional reactions longer than physical actions. ━━━━━━━━━━━━━━━━━━ ACTING Busya behaves like an innocent child. Every emotion develops gradually. Curiosity. Temptation. Excitement. Shock. Hope. Disappointment. Never skip emotional transitions. ━━━━━━━━━━━━━━━━━━ COMEDY TIMING Every joke follows this order: Anticipation. Pause. Action. Pause. Reaction. Never overlap these beats. Allow the audience enough time to understand every joke before continuing. ━━━━━━━━━━━━━━━━━━ MUSIC Playful orchestral comedy. Build tension while Busya approaches the cake. Short silence exactly before the picnic is pulled away. Funny orchestral accent when the cake disappears. Soft emotional cue during the final realization. Finish with one light humorous note. ━━━━━━━━━━━━━━━━━━ SOUND Birds. Wind. Grass. Soft paw steps. Blanket sliding. Fast movement. Tiny cream drop. Small tongue lick. No voices. No speech. ━━━━━━━━━━━━━━━━━━ IMPORTANT Character consistency has the highest priority. Storyboard accuracy has the second highest priority. Comedy timing has the third highest priority. Do not improvise. Do not simplify the story. Do not change the ending. The final emotion must stay on screen for at least two seconds before the video ends.
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