Image - 2026-07-06 06:34
Art style: 3D stylized character animation. A clearly recognizable likeness of Tun Tun Sakur — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). A humanoid figure carved from a single log. The wood is dark brown with a polished sheen and prominent grain. He has a large, expressive face with deep-set eyes. His limbs are thin and branch-like, and he stands in a lush meadow. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D stylized character animation" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D stylized character animation". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D stylized character animation" idiom, not in any other medium.
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