Image - 2026-07-08 18:09
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in the frame. A scheming, power-hungry royal uncle to the king, in his late fifties. Tall and lean with a slight predatory forward stoop, narrow shoulders, long bony fingers. Gaunt, angular face with sharp cheekbones, a hooked nose, thin cruel lips curled in a cold sneer, and hooded pale grey eyes narrowed with calculating contempt. Iron-grey hair slicked back, streaked with silver, and a neatly trimmed pointed goatee. He wears a dark burgundy and black brocade doublet with gold-thread serpent embroidery, a high stiff collar, a heavy fur-trimmed cloak clasped by an emerald brooch, black gloves, and thin rings on both hands. Pointed black leather court shoes. He stands in a dim torch-lit stone palace corridor, one hand resting on a jeweled dagger hilt. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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