Image - 2026-07-08 19:12
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Yakov Yurovsky, a stern man in his late forties, of medium sturdy build with squared shoulders and a slightly stiff, controlled posture. He has a broad Slavic face with heavy brow, pale sallow skin, dark deep-set eyes and a thick full black beard streaked faintly with grey, cut square, plus a bushy dark moustache and short receding dark hair combed back. He wears an early-Soviet 1918 look: a dark high-collared paramilitary tunic (gymnastyorka) belted at the waist with a wide leather belt and cross-strap, dark riding breeches, and tall scuffed black leather boots. A holstered revolver rests at his hip. His expression is cold, resolute, unblinking. Behind him, a dim damp basement with rough plastered walls and a single hanging bulb, standing on bare wooden floorboards. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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