Image - 2026-07-09 08:48
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered on a quiet small-town main street at dusk with a stopped clock tower behind her. Emma Swan, the town's new sheriff — a woman in her early thirties with a slim, athletic build and confident posture. She has an oval face, fair skin, light hazel eyes with a guarded, skeptical expression softened by a faint wistful look, and long wavy honey-blonde hair falling past her shoulders. She wears a fitted red leather jacket over a grey henley, dark slim jeans, and a metal sheriff's star badge clipped at her hip. On her feet are worn brown lace-up leather boots. One hand rests near her belt, the other tucked in a pocket, chin slightly lifted, alert and watchful yet subtly longing for something magical. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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