Image - 2026-07-09 15:14
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered — Dmitriy, a fictional man in his mid-thirties, one of the club's founders who left to defend his homeland as a soldier. Tall, broad-shouldered, athletic build. Rectangular face, tanned weathered skin, short-cropped dark brown hair, a neat trimmed beard, calm resolute grey-blue eyes, a small scar over one eyebrow. He wears a modern muted-green military field uniform with rolled sleeves, a webbing chest rig, and sturdy laced tan combat boots; a red-white-and-blue "ФиП" football scarf is tied around his neck as a personal token. He stands firm with feet apart, one hand resting on his hip, a quiet proud half-smile. Behind him a dim overcast field with sandbags and distant treeline, soft daylight, no on-screen text. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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