Image - 2026-07-10 15:56
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered, a 12-year-old boy with a slim, slightly lanky pre-teen build and average height for his age. He has a round, friendly face with soft cheeks, warm light-tan skin, big curious hazel eyes, a small upturned nose, and a bright open-mouthed grin showing slightly uneven teeth. His tousled dark-brown hair is thick and a bit messy, with a few strands falling over his forehead. He wears a casual red-and-white striped short-sleeve t-shirt, dark-blue denim shorts, white ankle socks, and scuffed blue-and-white sneakers with untied laces. A simple digital watch sits on his left wrist. He stands relaxed with one hand in his pocket, weight on one leg, in a sunlit suburban backyard with green grass and a wooden fence behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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