Image - 2026-07-11 11:45
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright — a lone black raven named Grom, perched on a mossy weathered fence post with both scaly grey talons gripping the wood, tail feathers hanging below. Medium-large corvid with a rounded chest and slightly hunched, wary posture. Sleek jet-black plumage with an iridescent sheen catching subtle blue-violet and green highlights along the wings and back. A thick, slightly shaggy ruff of feathers at the throat. Strong stout black beak, faintly parted. Large glossy dark eyes, expressive and a little sad beneath a subtly mischievous, guarded brow, hinting at loneliness rather than true malice. Wings partly folded, one feather tip lifted. Behind him a sunny green meadow with rolling hills, wildflowers and an old oak in soft focus. No text. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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