Image - 2026-07-13 14:53
[Shot type: close-up. Lighting: cinematic] Art style: 3D Pixar. 3D анимация, крупный план. Локация — центр скальной ниши в Восточном Скайриме. Мирэль — молодая тёмная эльфийка, пепельные волосы разметались. Спит в центре ниши подложив под голову старый мешок. Глаза закрыты ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Мирель: full body 3D animation style, stylized character design, DreamWorks-inspired, dramatic cinematic lighting, a young Dunmer female mage, light grey-blue skin, intense pale red eyes with faint orange inner glow, long ashen white hair in a messy braid, gaunt face with chapped lips and small magical scars, thin frail body covered in glowing orange Daedric runes on her forearms and hands, wearing a tattered dark red robe and a fur vest, holding an old leather journal with a glowing gem, expression of desperate hope mixed with creeping madness, The Elder Scrolls fantasy art, high quality 3D render --ar 2:3
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