Image - 2026-07-15 14:42
Art style: 3D Pixar. Leo, shown full-length from head to feet, standing upright, the entire figure visible and centered — a curious ordinary schoolboy about ten years old with a slim, average build and slightly gangly proportions. He has warm light-brown skin, a round friendly face with big expressive hazel eyes, freckles across the nose, and a small gap-toothed grin. His messy dark-brown hair sticks up in tufts with one stubborn cowlick at the crown. He wears a faded green hoodie over a striped yellow-and-white T-shirt, rolled-cuff blue jeans, and scuffed red-and-white sneakers with untied laces. A canvas backpack hangs off one shoulder. His pose is alert and eager, leaning slightly forward mid-step, head tilted with wide-eyed wonder, one hand raised as if he just spotted something. He stands in a dim school corridor beside an old brass-doored elevator with a softly glowing button. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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