Image - 2026-07-23 23:22
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, centered — Dima, a friendly, brave boy of about nine, Polina's new classmate. He has a round, warm face with soft rosy cheeks, big bright hazel eyes, thick eyebrows, and a small confident smile with a tiny gap between his front teeth. His tousled dark-brown hair is short and slightly messy, sweeping across his forehead. Light-tan skin, a light dusting of freckles across his nose. Slim, energetic build. He wears a soft mustard-yellow zip hoodie over a white tee, blue denim jeans with rolled cuffs, and blue-and-white sneakers with velcro straps. A small canvas backpack strap crosses one shoulder. He stands calmly with one hand raised in a gentle, reassuring wave, weight relaxed, in a bright sunny schoolyard with a low brick wall and green trees behind. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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