Image - 2026-07-28 22:54
Art style: 3D. Full-length view, the entire figure visible from head to feet, standing upright and centered — a mysterious man in his late fifties, presumed dead for twenty years, hiding in the depths of a vertical city. Tall, lean but broad-shouldered, weathered pale skin, deep-set tired grey eyes, a lined angular face with high cheekbones. Grey-streaked dark hair swept back, a short salt-and-pepper beard. He wears a worn long charcoal technician's coat over a dark high-collared undershirt, reinforced trousers with utility straps, and scuffed dark leather work boots. A faint old scar crosses his left brow; one hand bears a faded turquoise circuit-tattoo echoing the city's tech. He stands half-turned, calm and guarded, in a bright quiet underground room lit by soft warm light, abandoned machinery and cables faintly visible behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D" idiom, not in any other medium.
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