Image - 2026-08-01 14:31
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, centered in a dim basement beauty parlor with peeling walls, a cracked vanity mirror, coils of tubing and a rusty folding chair filling the sides. Jeanette is a plump anthropomorphic toad-lady with glossy olive-green warty skin, an over-inflated pillowy face, enormous glossy over-filled duck-lips, comically puffed cheeks and taut over-stretched forehead. Her wide amber eyes bulge under heavy false lashes; sparse eyebrows drawn on. She wears a tacky leopard-print silk robe over a rhinestone bodysuit, chunky gold hoop earrings, gaudy rings on webbed four-fingered hands, and a fake pearl necklace. Short bowed legs end in wide webbed green feet squeezed into strappy gold high-heeled sandals. Pose: vain, chin lifted, one hand touching her swollen cheek, pouting proudly at the mirror. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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