Image - 2026-08-04 13:07
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in a bright glass workshop with panes, measuring tools and a half-built shower enclosure filling the sides. Aleksey is a 40-year-old man, an experienced glass master, with a fair, slightly weathered complexion and an attentive, focused gaze under level brows. He has short dark-brown hair flecked with early grey at the temples and light stubble. Sturdy medium build, broad shoulders, strong calloused professional hands. He wears a dark-grey work polo, a canvas apron with tool pockets, durable navy work trousers, protective safety glasses pushed up on his forehead, and scuffed brown steel-toe work boots. He holds a glass suction handle, standing confidently with a slight friendly half-smile. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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