Image - 2026-08-04 22:25
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Egor, a cheerful young boy around six years old, Denis's little brother. He has a small rounded build, soft pale skin with rosy cheeks and a scattering of tiny freckles across his nose, big bright hazel eyes full of excitement, and a wide gap-toothed grin. His hair is tousled light-brown with a cowlick sticking up at the crown. He wears a bright yellow t-shirt with a cartoon rocket on the chest, denim blue overall shorts with one strap slightly loose, striped socks, and scuffed red-and-white sneakers with untied laces. He stands mid-bounce, arms flung wide in an enthusiastic welcome, laughing joyfully. Behind him a festive birthday party room with colorful balloons, paper garlands, and a table with a cake. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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