A cinematic extreme wide establishing shot of the ruined Andorhal square. The camera performs a v...
A cinematic extreme wide establishing shot of the ruined Andorhal square. The camera performs a very slow, smooth forward drift with an almost imperceptible push-in. The stone memorial, ruins, paladins, urn and overall composition remain exactly unchanged. The paladins stay nearly motionless in the distance. Heavy gray ash slowly moves from left to right across the square, smoke drifts naturally in the background, and the paladins’ cloaks move very slightly in the wind. Realistic physical atmosphere, restrained live-action motion, stable camera, natural weight and depth. Preserve all characters, armor, faces, objects, lighting, geography and background. No new characters, no body movement, no camera shake, no sudden zoom, no background warping, no changing composition.
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