Image - 2026-08-07 08:44
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — a cheerful anthropomorphic hare named Kosoy, bipedal with a lean, springy build. Soft dove-grey fur with a creamy-white belly, chest and inner ears, warm honey-brown eyes, a small twitching pink nose, and rounded cheeks with a wide toothy grin. Long upright ears, one slightly bent forward. He wears a snug forest-green quilted vest over a mustard-yellow long-sleeve shirt, patched brown trousers rolled at the ankles, and a red knitted scarf. Large hind paws, bare with soft padded soles. He stands mid-hop, one paw raised in a playful wave, tail bobbing. Setting: the cozy wooden interior of a log forest hut, warm lantern light, a stone hearth and knotty timber walls behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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