Image - 2026-08-12 11:22
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Tim, a mysterious boy of about ten to twelve, quiet and intensely focused, looking older than his years because of his serious composure. He has a slim, slightly wiry build, pale fair skin, and calm dark grey eyes with a steady, watchful gaze under straight brows. His dark brown hair is neat but a little tousled, falling over his forehead. He wears a charcoal-grey buttoned cardigan over a plain dark shirt, slim navy trousers, and worn grey lace-up sneakers with the entire feet visible. A small leather satchel strap crosses his chest. He stands very still with hands in his pockets, chin slightly lowered, a faint reserved expression. Setting: a dim, empty school corridor with lockers and afternoon light. No text, no watermark.</parameter> <parameter name="real_person">false ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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