Image - 2026-08-17 12:15
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Tommy, a shy sweet 7-year-old boy. Round soft face with big hopeful hazel eyes, freckles across the nose, warm light skin, and tousled sandy-brown hair with a small cowlick sticking up at the crown. Slim small-boy build, slightly hunched shoulders and a nervous half-smile, one hand fidgeting with his backpack strap. He wears a navy-and-white striped long-sleeve shirt, khaki shorts, grey knee socks, and scuffed red-and-white sneakers. An oversized bright-yellow backpack sits on his back, a little too big for him. He clutches a small drawing in one hand. Setting: a sunlit school courtyard entrance with brick walls, a green door, and autumn leaves scattered on the ground behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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