Image - 2026-08-18 16:08
Art style: Cinematic Realistic. ORS18 and DeD Ares together. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Cinematic Realistic" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Cinematic Realistic". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Cinematic Realistic" idiom, not in any other medium. Character appearance reference (MUST match exactly): - ORS18: The man (game character), resembling Che Guevara, very athletic body, wearing a futuristic suit; a red five‑pointed star is on his black beret. Hairs are shorter than hairs of Che Guevara. He has a "Pecheneg" machine gun with a very long barrel and folded bipods, on the back. On the right side of his chest, there is a stylized emblem: [ORS] ORS18 - Ded Ares: An older man. He doesn’t touch the ground, he’s levitating and can fly. He looks like an older but very athletic, huge man with a beard. There’s a glow in his eyes, and short bursts of energy run through his body from time to time. He’s dressed in futuristic armor with elements of ancient Greek culture. On the right side of his chest, there is a emblem: [ORS] DeD Ares The style and format of the emblem are the same as those for ORS18 character.
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