Image - 2026-08-19 18:51
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered, a premium salon interior filling the sides. Maya is a poised woman in her early thirties, warm medium-brown skin, an oval face with high cheekbones, expressive dark-brown almond eyes, defined brows and a calm confident smile. Her glossy black hair is pulled into a sleek low bun with a few soft loose strands framing her face. Slim, elegant, athletic build. She wears a tailored charcoal salon tunic-apron over a crisp white shirt, sleeves neatly rolled, a slim belt holding gold-handled scissors and a comb, fine gold hoop earrings. Fitted dark trousers and clean minimalist white leather sneakers. She stands relaxed, one hand resting on a styling chair, chin lifted, radiating brand-level professionalism. Behind her: warm wood, brass fixtures, soft lit mirrors. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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