Image - 2026-08-20 18:09
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the winter harbor setting filling the sides. Tom is a cheerful, energetic young man in his early twenties, warm light-tan skin, an open beaming smile with rosy cheeks, bright hazel eyes, and tousled chestnut-brown hair peeking from under a knitted burgundy beanie. He has a lean athletic build. He wears a padded forest-green puffer jacket left unzipped over a cream cable-knit sweater, a mustard-yellow scarf looped around his neck, dark charcoal jeans, and sturdy brown leather lace-up snow boots with thick treads. Fingerless gloves on his hands. He stands on a snow-dusted wooden dock beside a moored boat, one hand raised in a friendly wave, breath faintly misting in the crisp cold air, relaxed and welcoming posture. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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