Image - 2026-08-31 14:21
Create a smooth, high-contrast grayscale DEPTH MAP for stereogram (SIRDS) generation based on this subject: a graceful 2 mermaid silhouette with a flowing tail and hair.\n\nKey Composition & Framing:\n- Isolate ONLY the specified object's silhouette, cleanly removing any background elements, frames, or unrelated details.\n- Sizing & Scale: The object MUST occupy a maximum of 2/3 (66%) of the total canvas both horizontally and vertically (or even less, depending on its proportions). Leave generous, wide empty negative space all around the object.\n- Perfectly centered composition on a solid pure black background (RGB: 0,0,0).\n\nDepth & Luminance Mapping:\n- Nearest / Most Prominent Elements (BRIGHTEST WHITE, #FFFFFF): The parts of the object physically closest to the viewer.\n- Mid-Depth Elements (GRADUAL MID-GRAYS): The receding sides and intermediate layers of the object, fading smoothly to dark grays.\n- Furthest Background (PURE BLACK, #000000): The entire negative space surrounding the object.\n\nTechnical Requirements for Stereograms:\n- Render strictly as a continuous luminance depth gradient.\n- Smooth, soft transitions between depth layers (no harsh edges or sharp cutoffs that ruin the 3D stereogram illusion).\n- Absolutely NO colors, NO surface textures, NO lighting shadows, NO text, and NO fine surface details — ONLY pure height/depth encoding via grayscale brightness.
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