Image - 2026-09-02 10:35
Art style: 3D Pixar. > Use the provided Lumi character and the previous scene as strict visual continuity references. Keep Lumi EXACTLY the same character: identical face, large gentle blue eyes, lavender-white hairstyle, slim small body proportions, fluffy pale-lavender outfit and all facial features. > > Lumi must look SWEET, gentle, innocent and slightly puzzled — absolutely NOT angry, NOT irritated, NOT frowning. Soft relaxed eyebrows, curious eyes, small natural mouth. > > IMPORTANT CONTINUITY: Lumi is holding EXACTLY THE SAME magical handheld microphone she carried in the previous scene. Do NOT replace it with a studio microphone. Do NOT add a microphone stand. Do NOT invent another microphone. Preserve the microphone design, colors, star detail and proportions exactly. > > Place Lumi inside the recognizable K.STARS HOUSE vocal/classroom area. Preserve the identity and basic architecture of the real location, but transform it into a polished high-quality animated version matching Lumi’s cinematic 3D world. > > Improve the classroom aesthetically: neat modern chairs similar to those visible in the previous K.STARS HOUSE scene, arranged cleanly; warm wooden floor; tidy walls; subtle musical details; warm professional lighting; tasteful lavender and soft blue accents. Keep the K.STARS HOUSE branding recognizable and unchanged. > > The room should feel like a real professional performing-arts school interpreted through a beautiful animated film — warm, magical and inviting, but NOT an imaginary fantasy building. > > Lumi is trying to sing into her own magical microphone and realizes that her voice is not coming out. Her expression is adorable surprise and curiosity, not frustration. > > NO wings in this scene. NO magic effects yet. NO microphone stand. NO new accessories. NO angry expression. NO frown. NO exaggerated mouth. NO sharp teeth. NO redesign of Lumi. NO change of outfit or body proportions. > > Vertical 9:16, cinematic 3D animated-film quality, warm soft lighting, consistent with the previous scene. И только **после того как картинка получится правильной**, дадим ей анимацию. Тогда у нас будет логичная непрерывность: **тот же ребёнок → тот же микрофон → та же школа → новая зона внутри школы**. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - K.STARS Music Production Studio (location): Warm-toned music studio with a keyboard, whiteboard, and 'K.STARS production' logo. Includes student seating and audio equipment.
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