Image - 2026-09-02 18:50
Art style: Crystal. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with a magic-university courtyard filling the sides. Tima is a young, good-natured troll — a broad, sturdy student around college age, with smooth moss-green skin, a big round face, chubby cheeks, small friendly tusks poking up from a wide grinning mouth, a broad flat nose, and warm amber eyes crinkled with laughter. His dark hair is a messy tousled tuft, ears large and slightly pointed. Big-boned but soft build, thick arms, large three-fingered hands. He wears a rumpled cream university tunic-shirt, a loosely knotted deep-blue academy scarf, sturdy brown suspender trousers, and worn leather lace-up ankle boots. Relaxed cheerful pose, one hand raised in a friendly wave, warm welcoming expression. Soft daylight, arched stone gates behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: 3D animated cinematic — characters and key elements rendered as glowing translucent crystal (faceted geometric structures, jewel-toned amethyst / sapphire / emerald / topaz palettes with tiny luminescent particles inside). Hyper-realistic material rendering: subsurface scattering, glowing internal luminescence, beautiful refractions, ray tracing, shallow depth of field. Pixar / DreamWorks-grade polish, 8k Octane / Unreal Engine 5 render quality. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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