Image - 2026-09-07 11:48
Art style: 3D Pixar. Char_1 walking in the screen-left third; char_3 walking in the centre of frame. Char_1 is walking on ground in the screen-left third in the midground. Torso facing camera. Head facing camera. Eyes on forward. Holding char_3 hand. Proud, warm. Char_1 wears casual. Partially behind none. Char_3 is walking on ground in the centre of frame in the midground. Torso facing camera. Head in three-quarter turn to screen-left. Eyes on char_1 face. Holding char_1 hand. Happy, looking up. Char_3 wears school attire. Partially behind none. Medium shot from a low angle, 16:9. Locked-off medium shot. Key light right, bright morning sunlight. Focus: char_1 and char_3. Dominant palette: golden sunlight, vibrant green. SPATIAL LOCK: holding hands walking together. GAZE LOCK: char_1 head facing camera eyes on forward; char_3 head in three-quarter turn to screen-left eyes on char_1 face. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
Free to start · Generate videos and images with AI in seconds