Image - 2026-09-08 20:36
Art style: 3D Pixar. Evgeny sitting in the near foreground; maria sitting further back in the frame. The table with pizza box. Evgeny is sitting on пластиковый стул in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head facing camera. Eyes on room_surroundings. One hidden under jacket. Scheming. Evgeny wears dark jacket. Partially behind table_edge. Maria is sitting on пластиковый стул further back in the frame in the midground. Torso in three-quarter turn to screen-left. Head in three-quarter turn to screen-right. Eyes on background_entrance. Tapping on table. Nervous_smile. Maria wears pastel sweater. Medium shot at seated eye level, 9:16. Static framing focus on the interaction over the table. Key light overhead, harsh indoor. Focus: the characters' facial expressions. Dominant palette: vibrant orange, stark white, deep navy, warm bread crust yellow. SPATIAL LOCK: the table with pizza box. GAZE LOCK: evgeny head facing camera eyes on room_surroundings; maria head in three-quarter turn to screen-right eyes on background_entrance. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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