Image - 2026-09-09 11:15
Art style: 3D Pixar. Vika crouching in the middle ground. Vika is crouching on carpet in the middle ground in the midground. Torso in three-quarter turn to screen-right. Head facing camera. Eyes on toy. On floor. Determined and happy. Vika wears fixed. Medium-wide shot from a low angle, 9:16. Horizon straight. Low angle to stay at child's eye level. Foreground: blurred colorful toy blocks. Midground: sunlit living room floor. Background: bookshelves and home decor. Key light left, bright afternoon sun through window. Soft shadows on the rug. Focus: Vika's expression. Dominant palette: sunlight yellow, sky blue, grass green, warm wood. SPATIAL LOCK: Anya is watching Vika from a short distance. GAZE LOCK: vika head facing camera eyes on toy. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Brand guidelines: Visual style: Hyper-Realistic Digital Portrait.
Free to start · Generate videos and images with AI in seconds