Image - 2026-09-09 18:12
Art style: 3D Render. Костя walking in the middle ground. Костя is walking on wooden floor in the middle ground in the midground. Torso facing camera. Head facing camera. Eyes on room interior. Right hand on door handle. Curious. Medium shot at eye level, 9:16. Vertical 9:16 framing. Key light right, soft. Focus: Костя entering. Dominant palette: warm beige, soft white, light wood brown. GAZE LOCK: Костя head facing camera eyes on room interior. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Clean, modern computer-generated imagery featuring realistic interior lighting, smooth textures, and a polished architectural visualization aesthetic. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - Мультяшный скелет со смартфоном (character): Мультяшный трехмерный скелет с комичными глазами стоит за деревянным столом и держит в руках смартфон. Фигура выполнена в светлых тонах на чистом белом фоне.
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