Image - 2026-09-09 19:57
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright — Toby, a one-year-old baby boy centered in frame, a bright nursery softly filling the sides. Round, plump face with big chubby cheeks, a small button nose, wide bright hazel eyes, and a tiny toothy grin with two lower teeth showing. Fair skin with rosy cheeks, and a sparse wisp of light-brown baby hair curling on top. Short, soft, pudgy build with dimpled hands and stubby legs, wearing a pale-blue short-sleeve onesie with a little yellow duck on the chest and a snug white cloth diaper peeking below. Bare chubby feet with tiny curled toes on a soft cream rug. He stands wobbling with arms lifted for balance, joyful curious expression, dropped plush toy nearby. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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