Image - 2026-09-12 09:55
Art style: 3D Cartoon. Character_1 sitting in the centre of frame; character_0 sitting in the screen-left third. Character_1 is sitting on пассажирское сиденье in the centre of frame in the foreground. Torso in three-quarter turn to screen-left. Head in three-quarter turn to screen-left. Eyes on character_0. Возле лица. Комичный, хитрый. Character_1 wears красное платье в горошек. Character_0 is sitting on водительское сиденье in the screen-left third in the midground. Torso in right profile. Head in right profile. Eyes on character_1. На руле. Удивленный и смеющийся. Character_0 wears черная футболка. Medium close-up at seated eye level, 16:9. Фокус на Арине. Key light right, bright. Focus: character_1. Dominant palette: красный, телесный, темно-серый. SPATIAL LOCK: размер фигуры в кадре. GAZE LOCK: character_1 head in three-quarter turn to screen-left eyes on character_0; character_0 head in right profile eyes on character_1. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
Free to start · Generate videos and images with AI in seconds