Image - 2026-09-14 11:48
Art style: 3D Pixar. Char_2 sitting in the screen-left third; char_3 sitting in the screen-right third. Char_2 is sitting on стул in the screen-left third in the foreground. Head turned screen-right. Eyes on экран ноутбука. Сосредоточенный выбор. Partially behind laptop. Char_3 is sitting on стул in the screen-right third in the foreground. Head turned screen-left. Eyes on экран ноутбука. Спокойное одобрение. Partially behind laptop. Extreme close-up from overhead, 16:9. Топ-даун на экран ноутбука и указующий палец. Key light снизу от экрана и сбоку от лампы, контрастный мягкий вечерний свет. Focus: выбор красной коляски на экране. Dominant palette: красный, тёплый янтарный, кремовый, графитовый, мягкий белый. SPATIAL LOCK: экран перекрывает большую часть папы экран расположен между мамой и камерой. GAZE LOCK: char_2 head turned screen-right eyes on экран ноутбука; char_3 head turned screen-left eyes on экран ноутбука. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
Free to start · Generate videos and images with AI in seconds