Image - 2026-09-18 10:20
Art style: 3D Pixar. 3D Pixar animation style, dramatic school corridor after a fight, lockers slightly dented, teenage boy Max with a bruised eye and messy brown hair sitting on the floor leaning against lockers, looking at his bruised knuckles, atmospheric dramatic lighting with sunbeams through high corridor windows, vibrant Pixar aesthetic. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Макс: 16-year-old teenage boy, messy brown hair, expressive warm brown eyes, small bandage across his nose bridge, bruised cheek, wearing a slightly disheveled school hoodie and backpack, stylized 3D Pixar character design, highly expressive facial features.
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