Image - 2026-09-18 12:50
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — a teenage schoolgirl, the protagonist's classmate, around sixteen. She has a soft round face with large expressive hazel eyes, a small nose, and a light natural blush across her cheeks; fair skin with a scattering of tiny freckles. Long dark-brown hair falls past her shoulders, one side tucked behind her ear, held with a simple thin hairband. Slender, youthful build, average height. She wears a neat school uniform: a navy blazer over a white collared shirt with a small red ribbon tie, a pleated grey-and-navy plaid skirt at the knee, white knee-high socks, and clean brown loafers. She holds a hardcover notebook to her chest, offering a shy warm half-smile, cheeks flushed. Setting: a sunlit school corridor by tall windows, lockers and hanging plants behind her. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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