Image - 2026-09-20 17:52
Art style: 3D Pixar. Wolf_main leaning in the centre of frame; hare_main standing in the screen-right third. Floor space between them. Wolf_main is leaning on floor in the centre of frame in the midground. Torso in three-quarter turn to screen-right. Head facing camera. Eyes on robot. Holding a heavy mallet. Angry and strained. Wolf_main wears standard appearance. Partially behind none. Hare_main is standing on floor in the screen-right third in the midground. Torso in left profile. Head in left profile. Eyes on Wolf. Crossed on chest. Calm and amused. Hare_main wears standard appearance. Partially behind none. Wide shot at eye level, 16:9. Horizon middle. Action shot showcasing the contrast between the characters. Foreground: shiny floor surface. Midground: Wolf with mallet and Hare. Background: lab walls with blinking lights. Key light overhead, bright studio light. Short and dark. Focus: Wolf's mallet hitting the floor. Dominant palette: white, bright red, vibrant green, grey. SPATIAL LOCK: floor space between them. GAZE LOCK: wolf_main head facing camera eyes on robot; hare_main head in left profile eyes on Wolf. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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