Image - 2026-09-20 19:05
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright — Rafig is a completely bald man in his late thirties, centered in frame. He has a serious, sorrowful expression: heavy tired eyes, faint dark circles, a downturned mouth, subtle stubble shadow along a square jaw, medium-fair skin with a slightly weathered look. Lean-to-average build, broad shoulders, average height. He wears a dark navy hoodie with "KEL RAFIG" printed across the chest, dark trousers, and plain dark sneakers. He stands quietly beside a dark-colored car on a rain-soaked night street, one hand slightly clenched, gaze cast downward as if lost in thought. Heavy rain streaks the air, distant lightning flickers in a moody storm sky, wet asphalt reflecting faint street light around him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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