Use the supplied dark cleared-center portrait first image and calm portrait end image as exact lo...
Use the supplied dark cleared-center portrait first image and calm portrait end image as exact locked endpoints. Create one continuous four-second portrait shot with a completely fixed camera. The unseen danger has passed, so every same familiar resident leaves its edge refuge and returns through a natural forward route to the exact home location shown in the end frame: one turtle, one spotted eagle ray with diamond-shaped wings and a long thin whip tail, one round sunfish, one reef fish school, exactly three jellyfish, exactly three seahorses and one crab. Keep continuous fin, wing, bell, tail or leg propulsion; never imitate reverse playback or slide rigid bodies. Side kelp and soft coral relax while still moving, particles slow but continue travelling, sand-grain wisps settle, and daylight returns exactly once, smoothly and monotonically, without a flash or pulse. No danger source enters the world. Timing is mandatory: 0.00–0.25 refuge motion is already active; 0.25–2.60 all seven resident groups leave shelters through natural forward portrait routes while daylight returns once; 2.60–3.50 every resident approaches its exact home location without sliding or reverse playback; 3.50–4.00 hold the exact calm portrait END with continuing living motion. Preserve the tall central gameplay corridor and arrive exactly at the supplied calm end frame without a cut. NEGATIVE PROMPT: No landscape crop, shark, shark-like fish, visible danger source, predator, extra creature, new silhouette, stray fin, attack, reverse playback, backward body sliding, stationary hovering, cheerful light burst, flash, flicker, blinking light, exposure oscillation, lightning, black frame, new or missing resident, duplicate, morphing, teleport, camera move, zoom, pan, tilt, crop, cut, dissolve, text, logo, reels, symbols, UI or numbers.
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